https://nethack.org/v361/release.html
Thank you for the bump request. You can help the maintainer with further information: Does a simple bump [1] work on your system? Chances are high, because a first look on the bump revealed only small changes. [1] https://wiki.gentoo.org/wiki/Custom_repository#Simple_version_bump_of_an_ebuild_in_the_local_overlay
A simple bump doesn't work. Renaming the file grabs the package from upstream however the patches and (font?) hinting files need to be considered.
Created attachment 541930 [details] Updated ebuild
Created attachment 541932 [details] revbumped hint file
Created attachment 541934 [details, diff] revbumbed hint file
Created attachment 541936 [details] revbumped rc file
Created attachment 541938 [details, diff] Updated patch
I have successfully built nethack 3.6.1 with the attached set of files. (one hint file accidentally was marked as a diff file, but it isn't).
Comment on attachment 541936 [details] revbumped rc file >## This is an example nethackrc file (courtesy of nethack.alt.org). >## >## You should edit it to suit your needs. >## Please read the Guidebook in /usr/share/doc/nethack or at www.nethack.org. >## >## Options which are enabled by default (like autoopen) can be disabled >## by prefixing them with a ! > >## If USE=X is enabled, this can be changed to x11 >#OPTIONS=windowtype:tty > >## Custom fruit and pet names >#OPTIONS=fruit:mango >#OPTIONS=dogname:Izchak >#OPTIONS=catname:Chun-Li >#OPTIONS=horsename:Marlon > >## Colored output >#OPTIONS=color > >## Automatically dig if you are wielding a digging tool and moving >## into a place that can be dug >#OPTIONS=autodig > >## Walking into a door attempts to open it >#OPTIONS=autoopen > >## Automatically pick up stuff >#OPTIONS=autopickup > >## Only use autopickup for these item types >#OPTIONS=pickup_types:$!?/"= > >## Allow saving and loading bones files. >#OPTIONS=bones > >## Show out-of-sight areas of lit rooms >#OPTIONS=dark_room > >## Use inverse for pets >#OPTIONS=hilite_pet > >## Use inverse for piles of items >#OPTIONS=hilite_pile > >## Show experience >#OPTIONS=showexp > >## Show elapsed game time (in turns) >#OPTIONS=time > >## How recalled messages (ctrl-p) are displayed. >#OPTIONS=msg_window:reversed > >## use IBMgraphics or DECgraphics >#OPTIONS=symset:DECgraphics >#OPTIONS=symset:IBMgraphics > >## If you don't like some default glyphs, these can be changed >#SYMBOLS=S_boulder:0 >#SYMBOLS=S_lava:~ >#SYMBOLS=S_pool:~ >#SYMBOLS=S_water:~ >#SYMBOLS=S_ghost:8 >#SYMBOLS=S_golem:7 > >## Sort items by name. One of "none", "loot", or "full" >#OPTIONS=sortloot:full > >## Require explicit yes for some prompts >#OPTIONS=paranoid_confirmation:Confirm quit attack pray wand Remove > >## Conducts >#OPTIONS=nudist >#OPTIONS=blind > > >## Colored menus. Regular expressions allowed. >#OPTIONS=menucolors >#MENUCOLOR=" blessed "=green >#MENUCOLOR=" holy "=green >#MENUCOLOR=" cursed "=red >#MENUCOLOR=" unholy "=red >#MENUCOLOR=" cursed .* (being worn)"=orange&underline > > >## Messagetypes > >## displacing pets. hide the message. >#MSGTYPE=hide "You swap places with your .*" > >## items on floor. don't repeat the message. >#MSGTYPE=norep "You see here a .*" >#MSGTYPE=norep "You see here an .*" > >## delayed instadeaths. always prompt for -more- >#MSGTYPE=stop "You are slowing down." >#MSGTYPE=stop "You find it hard to breathe." >#MSGTYPE=stop "You are turning a little .*" > >## moving up or down stairs >#MSGTYPE=hide "You descend .*" >#MSGTYPE=hide "You (climb|fly) (up|down) .*"
Created attachment 541940 [details] revbumped rc file
Sorry for making a mess above.
Thanks! The hint files did indeed require no changes, but a few other adjustments to the ebuild were in order. I've prepared the new ebuild and will submit it to proxy-maint shortly.
Now available in the tree.