Both the stable and testing versions of RTCW won't run in single player mode on my system. Thought it was working when I Got RTCW r1 to run just once after doing an "opengl-update nvidia" but now it won't run at all. I'm using alsa with a Creative Labs Audigy 2 ZS soundcard, and running the 2.4.27 vanilla-sources kernel. Also, am using the nvidia-kernel and nvidia-glx 1.0.6111 version, along with opengl-update 1.8.1-r1. When running wolfsp I get the following output in gnome-terminal: Wolf 1.41 linux-i386 Dec 4 2002 ----- FS_Startup ----- Current search path: /home/ryasko/.wolf/main /opt/rtcw/main/sp_pak3.pk3 (14 files) /opt/rtcw/main/sp_pak2.pk3 (232 files) /opt/rtcw/main/sp_pak1.pk3 (1342 files) /opt/rtcw/main/pak0.pk3 (4775 files) /opt/rtcw/main ---------------------- 6363 files in pk3 files execing default.cfg couldn't exec language.cfg couldn't exec wolfconfig.cfg couldn't exec autoexec.cfg Hunk_Clear: reset the hunk ok Bypassing CD checks ----- Client Initialization ----- Cmd_AddCommand: map_restart already defined ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization Complete ----- ----- R_Init ----- ...loading libGL.so.1: Initializing OpenGL display ...setting mode 3: 640 480 Using XFree86-VidModeExtension Version 2.2 Xlib: extension "XFree86-DGA" missing on display ":0.0". Failed to detect XF86DGA Mouse XFree86-VidModeExtension Activated at 640x480 Using 8/8/8 Color bits, 24 depth, 0 stencil display. GL_RENDERER: GeForce FX 5700LE/AGP/3DNOW! Initializing OpenGL extensions ...using GL_S3_s3tc ...ignoring GL_EXT_texture_env_add ...using GL_ARB_multitexture ...using GL_EXT_compiled_vertex_array ...using GL_NV_fog_distance XF86 Gamma extension initialized GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce FX 5700LE/AGP/3DNOW! GL_VERSION: 1.5.1 NVIDIA 61.11 GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_shared_texture_palette GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_MAX_TEXTURE_SIZE: 4096 GL_MAX_ACTIVE_TEXTURES_ARB: 4 PIXELFORMAT: color(24-bits) Z(24-bit) stencil(0-bits) MODE: 3, 640 x 480 fullscreen hz:N/A GAMMA: hardware w/ 0 overbright bits CPU: rendering primitives: single glDrawElements texturemode: GL_LINEAR_MIPMAP_NEAREST picmip: 1 picmip2: 2 texture bits: 0 multitexture: enabled compiled vertex arrays: enabled texenv add: disabled compressed textures: enabled ATI truform: disabled NV distance fog: enabled Fog Mode: GL_EYE_RADIAL_NV Initializing Shaders ...loading 'scripts/ai.shader' ...loading 'scripts/alpha.shader' ...loading 'scripts/blacksmokeanim.shader' ...loading 'scripts/blacksmokeanimb.shader' ...loading 'scripts/characters.shader' ...loading 'scripts/clipboard.shader' ...loading 'scripts/common.shader' ...loading 'scripts/cursorhints.shader' ...loading 'scripts/decals.shader' ...loading 'scripts/eerie.shader' ...loading 'scripts/expblue.shader' ...loading 'scripts/explode1.shader' ...loading 'scripts/fijets.shader' ...loading 'scripts/firest.shader' ...loading 'scripts/flamethrower.shader' ...loading 'scripts/funnel.shader' ...loading 'scripts/gfx.shader' ...loading 'scripts/heat.shader' ...loading 'scripts/lights.shader' ...loading 'scripts/liquid.shader' ...loading 'scripts/maxx.shader' ...loading 'scripts/menu.shader' ...loading 'scripts/metal.shader' ...loading 'scripts/models.shader' ...loading 'scripts/netest.shader' ...loading 'scripts/oldwolf.shader' ...loading 'scripts/organics.shader' ...loading 'scripts/particle.shader' ...loading 'scripts/q3view.shader' ...loading 'scripts/sfx.shader' ...loading 'scripts/signs.shader' ...loading 'scripts/skin.shader' ...loading 'scripts/sky.shader' ...loading 'scripts/solo.shader' ...loading 'scripts/surfaces.shader' ...loading 'scripts/terrain.shader' ...loading 'scripts/test.shader' ...loading 'scripts/twiltb.shader' ...loading 'scripts/twiltb2.shader' ...loading 'scripts/ui.shader' ...loading 'scripts/ui_hud.shader' ...loading 'scripts/ui_notebook.shader' ...loading 'scripts/ui_wolf.shader' ...loading 'scripts/viewflames.shader' ...loading 'scripts/walls.shader' ...loading 'scripts/z_light.shader' ----- finished R_Init ----- ------- sound initialization ------- Reproducible: Always Steps to Reproduce: 1. emerge rtcw 2. run wolfsp 3. quit wolfsp 4. run wolfsp again Actual Results: There's a blank (black) screen and no audio. Portage 2.0.50-r11 (default-x86-2004.2, gcc-3.3.4, glibc-2.3.3.20040420-r1, 2.4.27) ================================================================= System uname: 2.4.27 i686 AMD Athlon(tm) Processor Gentoo Base System version 1.4.16 Autoconf: sys-devel/autoconf-2.59-r4 Automake: sys-devel/automake-1.8.5-r1 ACCEPT_KEYWORDS="x86" AUTOCLEAN="yes" CFLAGS="-march=athlon-tbird -O2 -pipe" CHOST="i686-pc-linux-gnu" COMPILER="" CONFIG_PROTECT="/etc /usr/X11R6/lib/X11/xkb /usr/kde/2/share/config /usr/kde/3.2/share/config /usr/kde/3.3/env /usr/kde/3.3/share/config /usr/kde/3.3/shutdown /usr/kde/3/share/config /usr/lib/mozilla/defaults/pref /usr/share/config /usr/share/texmf/dvipdfm/config/ /usr/share/texmf/dvips/config/ /usr/share/texmf/tex/generic/config/ /usr/share/texmf/tex/platex/config/ /usr/share/texmf/xdvi/ /var/qmail/control" CONFIG_PROTECT_MASK="/etc/gconf /etc/terminfo /etc/env.d" CXXFLAGS="-march=athlon-tbird -O2 -pipe" DISTDIR="/usr/portage/distfiles" FEATURES="autoaddcvs ccache sandbox" GENTOO_MIRRORS="ftp://mirror.iawnet.sandia.gov/pub/gentoo/ ftp://ftp.ussg.iu.edu/pub/linux/gentoo ftp://ftp.ucsb.edu/pub/mirrors/linux/gentoo/ http://gentoo.seren.com/gentoo http://gentoo.chem.wisc.edu/gentoo/ ftp://gentoo.chem.wisc.edu/gentoo/ http://cudlug.cudenver.edu/gentoo/ ftp://cudlug.cudenver.edu/pub/mirrors/distributions/gentoo/ http://gentoo.mirrors.pair.com/ ftp://gentoo.mirrors.pair.com/ http://gentoo.ccccom.com ftp://gentoo.ccccom.com http://ftp-mirror.internap.com/pub/gentoo/ ftp://ftp-mirror.internap.com/pub/gentoo/ http://mirrors.tds.net/gentoo ftp://mirrors.tds.net/gentoo http://mirror.tucdemonic.org/gentoo/ http://mirror.clarkson.edu/pub/distributions/gentoo/ http://mirrors.acm.cs.rpi.edu/gentoo/ http://lug.mtu.edu/gentoo/ ftp://lug.mtu.edu/gentoo/source ftp://ftp.ndlug.nd.edu/pub/gentoo/ http://open-systems.ufl.edu/mirrors/gentoo http://gentoo.llarian.net/ http://mirror.datapipe.net/gentoo http://mirror.datapipe.net/gentoo http://gentoo.eliteitminds.com http://www.gigaload.org/gentoo.org/ http://gentoo.oregonstate.edu" MAKEOPTS="-j2" PKGDIR="/usr/portage/packages" PORTAGE_TMPDIR="/var/tmp" PORTDIR="/usr/portage" PORTDIR_OVERLAY="/usr/local/portage" SYNC="rsync://rsync.gentoo.org/gentoo-portage" USE="X alsa apm arts avi berkdb bitmap-fonts cdr crypt cups doc dvd dvdr encode esd f77 foomaticdb gdbm gif gnome gpm gstreamer gtk gtk2 guile imlib jikes joystick jpeg libg++ libwww mad mikmod motif mozilla mpeg ncurses nls nowin oggvorbis opengl oss pam pdflib perl png python quicktime readline scanner sdl slang spell ssl svga tcltk tcpd tetex truetype usb x86 xml2 xmms xprint xv zlib"
Re-merged opengl-update and everything works consistently. RTCW must make full use of the nvidia drivers, because all other games were working fine.