In Hardware 3D Acceleration guide, code listing 2.2: The user is asked to perform an "lspci | grep AGP" to find out what kind of chipset he has. However, it doesn't say what the user should do if his chipset is unsupported. In that case, the user can proceed with kernel configuration, and then pass the agp=try_unsupported parameter to the kernel at boot time (2.4). The kernel will then try driving the AGP chipset using generic Intel routines. This has worked with my unsupported P4C800-E Deluxe motherboard, and I now have direct rendering. It would be nice if this was mentioned in the guide :-) Reproducible: Always Steps to Reproduce:
I've added the hint to the guide. Thanks for this information :)