To reproduce: Launch the game, observe splash screen and menus Actual behavior: All non-bitmap text (menus, interface) does not display, rendering the game unplayable Expected behavior: Text displays correctly This seems to be caused by the GCC 5.x update, Debian fixed it by compiling the package with GCC 4.9: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=802017 It seems to be fixed in the latest svn revision, Fedora fixed it by building trunk: https://bugzilla.redhat.com/show_bug.cgi?id=1290869 I built the game myself from latest svn source, and I can confirm the bug is not present there. I was unable to locate the fix in the game's repository, there's no mention of fixing the bug in any of the commits since the latest version release.
Applied Debian's patches which include a fix from upstream for the gcc5-induced display bugs.