https://github.com/SuperTux/supertux/releases/tag/v0.3.5a Reproducible: Always
Created attachment 420234 [details] supertux-0.4.0.ebuild SuperTux 0.4.0 (2015-12-20) Compared to 0.1.3, this release features: a nearly completely rewritten game engine based on OpenGL, OpenAL, SDL2, ... support for translations in-game manager for downloadable add-ons and translations Bonus Island III, a for now unfinished Forest Island and the development levels in Incubator Island a final boss in Icy Island new and improved soundtracks and sound effects new badguys, bonuses and power-ups (air-, earth- and ice-flower) a halloween tilemap new graphic effects (glowing objects, particles, ...) levels and worldmaps are scriptable using squirrel much more game objects: trampolines, switches, portable stones, wind, moving platforms, ... - most of them have scripting APIs improved statistics many invisible changes, like unit tests, efficiency improvements and more bugfixes much more...
ug. installs a bundled copy of tinygettext with headers.
also fails to build with USE=-opengl
I built it manually, looks great, although opengl renderer is flickering, sdl renderer is working perfectly, not sure why opengl is not working properly, I use mesa with intel which works for most.
supertux-0.4.0 is in portage.