1. Please Update Urbanterror 4.2.021 to 4.2.022. 2. The Upstream file of UrbanTerror42_full017.zip changed; I asked in the Quakenet IRC channel and got an answer by Barbatos (user not veryfied!) - he/she gave me the following MD5 hash, matching to my local download: 38e47c596e0af8af2a2b3fe8f28a5a85 UrbanTerror42_full017.zip Since every user would have to load the new file anyway you can jump to FULL_P=UrbanTerror42_full022 aswell. The checksum therefore is: 0229af6ff157d964cc3a1b5cfe5b538d UrbanTerror42_full022.zip (taken from http://www.urbanterror.info/downloads) Sincerely, holgersson Reproducible: Always
Created attachment 394048 [details] urbanterror-4.2.022.ebuild
Created attachment 394050 [details] New Manifest
Comment on attachment 394048 [details] urbanterror-4.2.022.ebuild --- urbanterror-4.2.021.ebuild +++ urbanterror-4.2.021.ebuild @@ -7,7 +7,7 @@ inherit check-reqs eutils gnome2-utils games ENGINE_PV=${PV} -FULL_P=UrbanTerror42_full017 +FULL_P=UrbanTerror42_full022 UPDATE_PV=${PV:0:3}.${FULL_P#*full} DESCRIPTION="Hollywood tactical shooter based on the ioquake3 engine" HOMEPAGE="http://www.urbanterror.info/home/"
Since urbanterror 4.2.023 was released some hours ago I ask you to upgrade now directly to 4.2.023. Patches for ebuild, patch file and Manifest will follow.
Created attachment 394812 [details, diff] Patch for the ebuild (skipping 4.2.022).
Created attachment 394814 [details, diff] The patchfile in files/ -> identical file to urbanterror-4.2.021-build.patch.
Created attachment 394816 [details] New Manifest -> signed with my GPG key.
Update has been pushed to tree.