I get the files from a preinstalled version of nwn on other OS(M$) . First i download the linux base client (1.29) then I added the first expansion pack unzipping 4 files from the SOU cd-rom. After that, i downloaded the last patch 1.62 italian and it works perfectly. Please add "~amd64" or "amd64" to the KEYWORDS for games-rpg/nwn 1.62 Reproducible: Always Steps to Reproduce: 1. 2. 3. Portage 2.0.50-r6 (default-amd64-2004.0, gcc-3.3.3, glibc-2.3.2-r9, 2.6.5-gentoo-r1) ================================================================= System uname: 2.6.5-gentoo-r1 x86_64 4 Gentoo Base System version 1.4.10 Autoconf: sys-devel/autoconf-2.58-r1 Automake: sys-devel/automake-1.8.3 ACCEPT_KEYWORDS="amd64" AUTOCLEAN="yes" CFLAGS="-O2 -pipe" CHOST="x86_64-pc-linux-gnu" COMPILER="gcc3" CONFIG_PROTECT="/etc /usr/X11R6/lib/X11/xkb /usr/kde/2/share/config /usr/kde/3.2/share/config /usr/kde/3/share/config /usr/lib/mozilla/defaults/pref /usr/share/config /var/qmail/control" CONFIG_PROTECT_MASK="/etc/gconf /etc/terminfo /etc/env.d" CXXFLAGS="-O2 -pipe" DISTDIR="/usr/portage/distfiles" FEATURES="autoaddcvs ccache sandbox" GENTOO_MIRRORS="http://gentoo.inode.at/ http://mirrors.sec.informatik.tu-darmstadt.de/gentoo/ http://194.83.57.2/sites/www.ibiblio.org/gentoo/ http://ftp.easynet.nl/mirror/gentoo/" MAKEOPTS="-j2" PKGDIR="/usr/portage/packages" PORTAGE_TMPDIR="/var/tmp" PORTDIR="/usr/portage" PORTDIR_OVERLAY="" SYNC="rsync://rsync.gentoo.org/gentoo-portage" USE="X alsa amd64 apm arts avi cdr crypt dvd dvdr esd fbcon gif gpm icq imlib ipv6 java jpeg kde lcd libg++ libwww motif mozdomi mozilla mpeg ncurses nls nogcj nvidia opengl openssh operanom2 oscar pam pdflib perl php plotutils png postgres python qt quicktime readline samba sdl slang ssl tcltk tcpd threads tiff truetype xml2 xmms xv xvid zlib"
I leave this one assigned to games@, since i think no one of the amd64 porting team wants to buy nwn to test this ;-). wolf31o2: do you have nwn, can you test this on your box and add ~amd64 in case it works ? TIA !-)
I don't have nwn... but I can allow access to test it
AMD64 lead sais: go for it, so we go... Marked ~amd64 now.
Would it not depend on app-emulation/emul-linux-x86-baselibs to run?
Added RDEPEND
I have AMD64 with Nvidia Geforce 4200i. It isn't working for me. Pretty sure I set it up correctly. The libmss.so.6 file exists, the Seg faults are more serious probably... How to get more output?? --------------------------------------------------------------- martin@mygentoo nwn $ ./nwmain ./nwmain: error while loading shared libraries: libmss.so.6: cannot open shared object file: No such file or directory martin@mygentoo nwn $ ./nwn Fatal signal: Segmentation Fault (SDL Parachute Deployed) martin@mygentoo nwn $ ./dmclient Fatal signal: Segmentation Fault (SDL Parachute Deployed) martin@mygentoo nwn $ ./nwserver Neverwinter Nights Server Build:8047 Copyright BioWare Corp 1998-2002 Server: Loading... Segmentation fault
Reopening and assigning to amd64.
I'll retest this tomorrow. I have NWN, but it's probably a little bit dusty. :-)
I just reinstalled and it works now. I must have done something wrong the first time. Sorry for the red herring.
I confirm that it works and that the ebuild is already unmasked. Closing.
Ebuild still shows in packages.gentoo.org as ~amd64. Builds just fine, should be marked "stable" IMO. Emerged with "-nowin" to install without using my CDs and all is well.