Pulling in games-action/minetest_common-0.4.6 as dependency for games-action/minetest_game-0.4.7 is deprecated by upstream. Reproducible: Always Steps to Reproduce: 1. emerge -v =games-action/minetest_game-0.4.7 Actual Results: Pulls in games-action/minetest_common-0.4.6 Expected Results: Don't pull in games-action/minetest_common-0.4.6 Like in case of games-action/minetest_game-0.4.8, pulling in games-action/minetest_common is deprecated by upstream. The split of the game data into common/build/survival was introduced with minetest-0.4.6 and dropped with minetest-0.4.7. But dropping minetest_{common,build,survival}-0.4.6 doesnt have to happen right now, as atleast minetest-0.4.7 has still support for common/build/survival as some mods MAY require these packages. So common/build/survival should be treated as optional and it may be a good idea to mention it in the elog of games-action/minetest.
Talked with upstream about mods and their dependency to common/build/survival. All activly developed mods are ported back to the old behaviour of using only minetest_game. So dropping common/build/survival should be safe now.
attach a patch to the ebuild
Working on it. Still have to sort out a proper workflow for me. (In reply to Julian Ospald (hasufell) from comment #2) > attach a patch to the ebuild
Created attachment 365100 [details, diff] Patch that removes minetest_common as dependency of minetest_game As i am new to things like creating patches, i would like to get comments, hints, criticism about this topic(especially if i made mistakes).
+ 11 Dec 2013; Julian Ospald <hasufell@gentoo.org> minetest_game-0.4.7.ebuild: + fix deps wrt #492946