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Bug 486052 - games-emulation/dolphin-4.0 version bump
Summary: games-emulation/dolphin-4.0 version bump
Status: RESOLVED FIXED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: [OLD] Games (show other bugs)
Hardware: All Linux
: Normal enhancement (vote)
Assignee: Devan Franchini (RETIRED)
URL: https://de.dolphin-emu.org/blog/2013/...
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2013-09-26 00:43 UTC by Jan Buecken
Modified: 2013-09-26 14:58 UTC (History)
0 users

See Also:
Package list:
Runtime testing required: ---


Attachments
build log for 4.0 (build.log,8.29 KB, text/plain)
2013-09-26 14:03 UTC, Jan Buecken
Details
emerge --info (emerge--info,4.53 KB, text/plain)
2013-09-26 14:09 UTC, Jan Buecken
Details

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Description Jan Buecken 2013-09-26 00:43:18 UTC
Version 4.0 of the popular wii and gemcube emulator has been released.

See changelog in the provided link.



Reproducible: Always
Comment 1 Devan Franchini (RETIRED) gentoo-dev 2013-09-26 03:35:11 UTC
(In reply to Jan Buecken from comment #0)
> Version 4.0 of the popular wii and gemcube emulator has been released.
> 
> See changelog in the provided link.
> 
> 
> 
> Reproducible: Always

Version bumped!

Let me know if you run into any issues. It installed fine on my system.
Comment 2 Jan Buecken 2013-09-26 14:03:47 UTC
Created attachment 359532 [details]
build log for 4.0

That was very fast, thanks, but:

Build fails at glew test. Please see log.

Don't figure out why, yet. Tested with glew-1.9.0 and glew-1.10.0-r1. 

And don't know why using external glew libs does not work, too.
Comment 3 Jan Buecken 2013-09-26 14:09:16 UTC
Created attachment 359534 [details]
emerge --info

emerge --info 

if required.
Comment 4 Jan Buecken 2013-09-26 14:29:06 UTC
OK found an answer to my second question:

> And don't know why using external glew libs does not work, too.

Your ebuild makes sure that the system libs were used. That's ok.
Comment 5 Jan Buecken 2013-09-26 14:58:12 UTC
AND found a solution myself to the first question:

I had old unowned header files
/usr/local/include/GL/glew.h
/usr/local/include/GL/wglew.h
that do not define GLEW_ARB_shader_image_load_store


Deleted them and now the correct ones 
/usr/include/GL/glew.h
/usr/include/GL/wglew.h
were used.


So thanks for the ebuild! Great work!