Here also the file it correct otherwise it should not the SH256 check. >>> Emerging (1 of 1) games-action/rochard-1.32 from gamerlay * rochard-linux-20121002_1.32-32bit.tar.gz SHA256 SHA512 WHIRLPOOL size ;-) ... [ ok ] >>> Unpacking source... >>> Unpacking rochard-linux-20121002_1.32-32bit.tar.gz to /var/tmp/portage/games-action/rochard-1.32/work >>> Source unpacked in /var/tmp/portage/games-action/rochard-1.32/work >>> Preparing source in /var/tmp/portage/games-action/rochard-1.32/work ... >>> Source prepared. >>> Configuring source in /var/tmp/portage/games-action/rochard-1.32/work ... >>> Source configured. >>> Compiling source in /var/tmp/portage/games-action/rochard-1.32/work ... >>> Source compiled. >>> Test phase [not enabled]: games-action/rochard-1.32 >>> Install rochard-1.32 into /var/tmp/portage/games-action/rochard-1.32/image/ category games-action /var/tmp/portage/games-action/rochard-1.32/temp/environment: Zeile 2370: cd: /var/tmp/portage/games-action/rochard-1.32/work/Rochard_x32: Datei oder Verzeichnis nicht gefunden install: der Aufruf von stat für „Rochard_Data“ ist nicht möglich: Datei oder Verzeichnis nicht gefunden !!! doins: Rochard_Data does not exist
this bugzilla is only for packages that are in portage. see your upstream overlay for bug reporting there.
1) mrbones, AFAIR it was all the time (starting from times when scarabeus was repo's maintainer) okay to report gamerlay bugs on bugzilla (you can even search for gamerlay bugs). 2) Chris: fixed
this is indeed invalid however valid is: open a bug with ebuild request and discuss issues/problems right there as they come up That is what the sunrise project does too. We don't accept dedicated bug reports there, but people are free to discuss stuff at that initial "ebuild request" bug report.