New ebuild for libglfps, Helper library for showing FPS Reproducible: Always
Created attachment 341544 [details] libglfps-0.1.ebuild
does not work freeglut ERROR: Function <glutStrokeCharacter> called without first calling 'glutInit'.
I was able to compile the program without having to make changes in the ebuild (possibly the latest versions of media-libs/mesa have solved the bug that commented Julian). I tested the program with the following games: games-action/maelstrom games-arcade/emilia-pinball games-arcade/frozen-bubble games-arcade/vor games-arcade/xgalaga games-engines/odamex games-fps/zandronum (from haarp overlay) games-roguelike/cataclysm-dda and games-roguelike/stone-soup (tiles version) games-simulation/openttd games-simulation/singularity games-sports/billardgl games-strategy/freeciv But it only works with BillardGL. In the README also mentions the following: "Currently, libglfps only supports apps that use double buffering" so it is possible that only work with a limited number of games.