Blender depends on glx, and trying to build blender on a system without glx fails, without trying to install it. i.e: emerge -p blender does not say it needs glx Reproducible: Always Steps to Reproduce:
Sorry, forgot to mention the blender version: blender-2.32
what you mean with glx?
I was refering to the X glx extension. Ok, I solved it. It was a configuration issue: In the file /etc/X11/XF86Config I uncommented the line Load "glx" and all went fine. However, when compiling blender, the script should display a notice telling the user that the glx extension is needed for blender to run and should be installed *and* enabled :-) Should this be filed as a new bug?
This is an old bug, I know, but just for your information, it is possible to run blender even without GLX extension. Just use "blender-static" binary from blender site. This binary has a software-based GLX statically linked, and should work on most systems.