Check the attachment for an ebuild for twin distress. From the website: The object of the game is to remove all of the blocks from the screen before the time runs out. Two blocks are removed at a time, and must be of the same color. After completing a level, you will be rewarded with a bonus point for every tick left on the clock. For each level thereafter, the time to complete the the level will be shorter. Suggested: games-puzzle Reproducible: Always Steps to Reproduce:
Created attachment 26023 [details] An ebuild for twindistress-1.03 I'm not sure about the part where I do: fperms 770 "${GAMES_DATADIR}/${PN}/lib" The purpose is so the highscore file can be saved, but I'm not sure if it poses a security risk.
Created attachment 26047 [details] twindistress-1.03.ebuild added make_desktop_entry and changed the ebuild to put an icon for the game into /usr/share/pixmaps
High scores need to be saved in ${GAMES_STATEDIR}/${PN}. Writing into /usr is considered bad form since /usr is supposed to be able to be mounted read-only. The rest of the ebuild is very well done.
Created attachment 26054 [details] twindistress-1.03.ebuild I changed the saving of the high scores to ${GAMES_STATEDIR}/${PN}, as per suggestion.
games-puzzle/twindistress added to CVS. Thanks for the bug report and ebuild. Check the ebuild in portage for how the DEPEND stuff should look for future submissions. Thanks!