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Bug 422915 - games-action/powermanga-0.90 segfaults
Summary: games-action/powermanga-0.90 segfaults
Status: RESOLVED FIXED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: [OLD] Games (show other bugs)
Hardware: All Linux
: Normal normal (vote)
Assignee: Gentoo Games
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2012-06-21 22:07 UTC by Daniel Santos
Modified: 2012-08-11 18:54 UTC (History)
0 users

See Also:
Package list:
Runtime testing required: ---


Attachments
patch to fix problem (powermanga-0.90-fix_segfault.patch,920 bytes, text/plain)
2012-06-21 22:07 UTC, Daniel Santos
Details
Add epatch to ebuild (powermanga-0.90-r1.ebuild.patch,307 bytes, patch)
2012-06-21 22:10 UTC, Daniel Santos
Details | Diff

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Description Daniel Santos 2012-06-21 22:07:21 UTC
Created attachment 315947 [details]
patch to fix problem

From http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=478213#35

"...img_old_angle is assigned the value of img_angle before
img_angle is clipped by the array bounds, so there is a possibility of
it being out of bounds."

No segfault since applying patch here (2 hours of play) -- had it twice before.
Comment 1 Daniel Santos 2012-06-21 22:10:34 UTC
Created attachment 315949 [details, diff]
Add epatch to ebuild
Comment 2 Alexander Berntsen (RETIRED) gentoo-dev 2012-08-02 19:33:58 UTC
patch works. amd64 here.
Comment 3 Mr. Bones. (RETIRED) gentoo-dev 2012-08-03 04:26:09 UTC
in portage.  re-emerge to get the patch if you can reproduce the bug.  I never could.
Comment 4 Daniel Santos 2012-08-11 18:54:56 UTC
thank you.  IIRC, it happend once I was very far into the game, maybe on a boss.  Either way, it was quite annoying.

Daniel