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Bug 421309 - games-emulation/jpcsp-bin - new ebuild
Summary: games-emulation/jpcsp-bin - new ebuild
Status: UNCONFIRMED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: New packages (show other bugs)
Hardware: All Linux
: Normal enhancement (vote)
Assignee: Default Assignee for New Packages
URL: http://www.jpcsp.org/
Whiteboard:
Keywords: EBUILD
Depends on:
Blocks:
 
Reported: 2012-06-16 05:03 UTC by Jared B.
Modified: 2018-12-03 12:58 UTC (History)
0 users

See Also:
Package list:
Runtime testing required: ---


Attachments
games-emulation/jpcsp-bin-0.6.2570.ebuild (jpcsp-bin-0.6.2570.ebuild,2.01 KB, text/plain)
2012-06-16 05:03 UTC, Jared B.
Details
games-emulation/jpcsp-bin-0.6.2570.ebuild (jpcsp-bin-0.6.2570.ebuild,2.02 KB, text/plain)
2012-06-16 05:23 UTC, Jared B.
Details

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Description Jared B. 2012-06-16 05:03:13 UTC
Created attachment 315467 [details]
games-emulation/jpcsp-bin-0.6.2570.ebuild

This is a new ebuild for Jpcsp, a Java-based PlayStation Portable (PSP) emulator.  This is based on the nightly builds provided here:
http://buildbot.orphis.net/jpcsp/

There are stable builds, but they're updated very infrequently.  Source code is also available, which would probably be ideal, but I'm not a java guy.  If anyone wants to take a crack at it (I doubt it's that hard if you know what you're doing), code is available here:
https://code.google.com/p/jpcsp/

The emulator expects to be run from the install directory, so I have some code in the ebuild to build a launcher that will create a prefs directory under $HOME, copy or symlink the appropriate files, then launch jpscp from there.  Seems to work pretty well in my admittedly limited testing.  Also, this should support both amd64 and x86, but I've only tested amd64.

Feedback welcome.
Comment 1 Jared B. 2012-06-16 05:23:01 UTC
Created attachment 315469 [details]
games-emulation/jpcsp-bin-0.6.2570.ebuild

minor bugfix