I've already started this and am in the testing phase. There currently is not a patch for AMD64, but since I have yet to play the game under AMD64, I don't know if it is even an issue. Anyway, I'm working on it. I just wanted to get it tracked here so nobody would duplicate my work.
This has been solved for x86 There is no AMD64 patch at this time, but one is in the works. I will update accordingly when it arrives.
Is it just me or is there a mistake in the ebuild? I just tried to install the patch by doing emerge -u ut2004-demo and it didn't work. I checked the ebuild and found if [ "${ARCH}" = "amd64" ]; then # Ping patch exeinto ${dir}/System doexe ut2004-bin fi Not sure here, but doesn't that mean that the ping patch is only applied if it an AMD64 system? The patch works fine on my arch (Intel P4 / x86), could this be a typo in the ebuild (I'm referring to http://bugs.gentoo.org/show_bug.cgi?id=42096#c1). When manually extracting the ping-patch patch and copying the new ut2004-bin into /opt/ut2004-demo/System, everything works fine - the ebuild just doesn't do that for non amd64 systems.
You're exactly right. Other developers have been playing around with the ebuild and essentially submitted a broken ebuild. I'm fixing it right now.
Fussed at you for breaking my ARCH then I simi break yours. Sorry about that. I just added the AMD64 patch to the -r1 ebuild. Nothing changed that should affect x86.