This is an ebuild for the new and updated high resolution textures made by the quake retexturing project (http://www.quake.cz/winclan/qe1/). They install into /usr/share/games/quake-data/id1/textures, so if a user has emerged quakeforge, the textures will just show up the text time the game is run. Reproducible: Always Steps to Reproduce:
Created attachment 25719 [details] The initial ebuild for quake1-textures Hopefully this ebuild is more correct than my last one.
Created attachment 25746 [details] ebuild for quake1-textures: added ${PV} and an einfo about using nq-glx even though it probably won't help much, since the naming of these files doesn't seem to fit a tight scheme, i went back and put ${PV} where it seemed like it might help. also, it seems that these textures only show up when using glx client, and not the rest of the quakeforge clients, so i made a note of that in the einfo line. i hope those 'ebegin' sections are correct.
added quake1-textures-20040716 to portage thanks :)