With each minor release of wesnoth, it's scripting language changes, rendering add-ons inoperable in almost every case (often even between revisions!). Thus, if you have (a) favorite add-on(s), they are unusable and many add-on authors don't update their add-ons between minor versions (I wouldn't because it's a pain in the ass) meaning that large amounts of functionality are lost with each minor version release. Other (lesser) GNU/Linux distros compensate for this by leaving 3 or so versions available at a time. It would be quite nice if wesnoth were SLOT-ized, so that this would be possible on Gentoo as well. I believe the requirements would be to patch sources so that it: * Loads game data from /usr/share/games/wesnoth/{version} * Loads user-data from ${HOME}/.wesnoth${version} (which is what the ebuild used to do) * Append version to desktop/menu file for game, dedicated server & map editor
No, that's a maintenance nightmare. But the great thing is that you can do this yourself in a local overlay.