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Bug 406861 - games-engines/love-9999 add live ebuild
Summary: games-engines/love-9999 add live ebuild
Status: RESOLVED FIXED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: New packages (show other bugs)
Hardware: All Linux
: Normal enhancement (vote)
Assignee: Chí-Thanh Christopher Nguyễn
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2012-03-04 09:34 UTC by Randall Wald
Modified: 2012-03-05 22:57 UTC (History)
2 users (show)

See Also:
Package list:
Runtime testing required: ---


Attachments
love-9999.ebuild (love-9999.ebuild,826 bytes, text/plain)
2012-03-04 09:34 UTC, Randall Wald
Details

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Description Randall Wald 2012-03-04 09:34:39 UTC
Created attachment 304191 [details]
love-9999.ebuild

In order to play a game, I needed to use the very latest version of the Love game engine; since there wasn't already an ebuild to do that, I wrote one. I don't know if this merits inclusion in the main Portage tree, but if nothing else maybe it'll help someone else who needs the latest version of this package.
Comment 1 Wonko 2012-03-04 16:25:18 UTC
Thanks Randall! games-engines/love is already in the portage tree, but only version 0.7.2, which indeed was not enough to run a game I just tried.

BTW, the binary is being installed in /usr/bin, not in /usr/games/bin like the 0.7.2 ebuild does. Is this intentional?
Comment 2 Randall Wald 2012-03-04 17:09:00 UTC
I noticed that it was installing in /usr/bin; it's not intentional, but I don't know why it's happening, since this ebuild is nearly identical to the original one (with just the changes necessary to pull the sources from the Mercurial tree). If you have some insight into why this ebuild is working differently, I'd be interested to hear it.
Comment 3 Chí-Thanh Christopher Nguyễn gentoo-dev 2012-03-05 22:57:46 UTC
Fixed in CVS.

The /usr/bin vs. /usr/games/bin directory was because you used econf and not egamesconf.