On powerpc64 64ul main executable name after compilation step is 'sdlmame64', thus emerge fails at installation step with information '!!! newbin: sdlmame does not exist'. This does not happens on amd64 ie. >>> Install sdlmame-0.142_p5 into /var/tmp/portage/games-emulation/sdlmame-0.142_p5/image/ category games-emulation !!! newbin: sdlmame does not exist * ERROR: games-emulation/sdlmame-0.142_p5 failed (install phase): * (no error message) * * Call stack: * ebuild.sh, line 56: Called src_install * environment, line 2841: Called die * The specific snippet of code: * newgamesbin ${PN}$(use amd64 && echo 64)$(use debug && echo d) ${PN} || die; * * If you need support, post the output of 'emerge --info =games-emulation/sdlmame-0.142_p5', * the complete build log and the output of 'emerge -pqv =games-emulation/sdlmame-0.142_p5'. * The complete build log is located at '/var/tmp/portage/games-emulation/sdlmame-0.142_p5/temp/build.log'. * The ebuild environment file is located at '/var/tmp/portage/games-emulation/sdlmame-0.142_p5/temp/environment'. * S: '/var/tmp/portage/games-emulation/sdlmame-0.142_p5/work' * QA Notice: file does not exist: * * newbin: sdlmame does not exist
sdlmame isn't keyworded for ppc64. It's not supported.