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Bug 367123 - Stabilize games-emulation/sdlmame-0.142
Summary: Stabilize games-emulation/sdlmame-0.142
Status: RESOLVED FIXED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: [OLD] Games (show other bugs)
Hardware: All Linux
: High enhancement
Assignee: Gentoo Games
URL:
Whiteboard:
Keywords: STABLEREQ
Depends on:
Blocks:
 
Reported: 2011-05-13 18:23 UTC by Mr. Bones. (RETIRED)
Modified: 2011-08-22 05:49 UTC (History)
1 user (show)

See Also:
Package list:
Runtime testing required: ---


Attachments

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Description Mr. Bones. (RETIRED) gentoo-dev 2011-05-13 18:23:12 UTC
Please mark sdlmame-0.142.ebuild stable.
Comment 1 Agostino Sarubbo gentoo-dev 2011-05-13 23:02:00 UTC
amd64 ok

small note that does not block.
The buildsystem adds itself -pipe -O3, so -O is not overwrited but if i haven't -O? in my cflags it was compiles also with -O. Can you drop them?

Example from log:

x86_64-pc-linux-gnu-g++ -DCRLF=2 -DINLINE="static inline" -DLSB_FIRST -DPTR64 -DMAME_DEBUG -DMAME_PROFILER -DDISTRO=generic "-DSDLMAME_ARCH=" -DSYNC_IMPLEMENTATION=tc -DSDLMAME_UNIX -DUSE_OPENGL=1 -DUSE_DISPATCH_GL=1 -DSDLMAME_X11 -DNATIVE_DRC=drcbe_x64  -pipe -O3 -fno-strict-aliasing  -Wall -Wcast-align -Wundef -Wformat-security -Wwrite-strings -Wno-sign-compare -Wno-conversion -DINI_PATH=\"\$HOME/.sdlmame\;/etc/games/sdlmame\" -march=native -O2 -m64 `sdl-config --cflags
Comment 2 Ian Delaney (RETIRED) gentoo-dev 2011-05-14 12:58:34 UTC
amd64

emerged, all sampled cl options work ok.  effective in nested X
Comment 3 Paweł Hajdan, Jr. (RETIRED) gentoo-dev 2011-05-27 07:46:39 UTC
x86 stable
Comment 4 Markos Chandras (RETIRED) gentoo-dev 2011-05-29 16:26:12 UTC
amd64 done. Thanks Ian and Agostino
Comment 5 Mr. Bones. (RETIRED) gentoo-dev 2011-08-22 05:49:53 UTC
too slow.  pick up bug #380183 instead.