The game simply segfaults on the loading screen. Reproducible: Always Steps to Reproduce: As superuser 1. layman -a gamerlay 2. ACCEPT_KEYWORDS="~amd64" emerge soulfu As user 3. soulfu Actual Results: game segfaults and creates a logfile (LOGFILE.TXT). Last line on the log file is: INFO: Decompressing SDF subfiles (1809 of 'em)...
not in the official portage tree == INVALID If anything breaks in an overlay you should contact the overlay owner.
My apologies, I though that overlay bugs were still meant to be created here.