Copying old ebuild to new works fine.
I get a segfault on exit. Looks a little half-baked to me.
I haven't gotten any segfaults, and I've been playing it often over the past few days.
segfaults here too (after exit) but so did 0.3.0 Radek
Looks like the segfault can be cleared up by removing the old ~/.legends directory from the users directory. It doesn't seem to affect gameplay though so I'm not going to worry about it. Version bumped in CVS. Thanks for the bug report.
Calculating dependencies ...done! >>> emerge (1 of 1) games-fps/legends-0.3.6 to / >>> Resuming download... >>> Downloading http://themasters.co.za/legends-0.3.6.tar.gz --17:23:24-- http://themasters.co.za/legends-0.3.6.tar.gz => `/usr/portage/distfiles/legends-0.3.6.tar.gz' Resolving themasters.co.za... 196.3.167.47 Connecting to themasters.co.za[196.3.167.47]:80... connected. HTTP request sent, awaiting response... 416 Unknown The file is already fully retrieved; nothing to do. !!! Couldn't download legends-0.3.6.tar.gz. Aborting. I can't resolve this.. :-( Anyone else with the same problem? Radek
exactly the same problem
Can someone reopen this bug, please? Thanks... Radek P.S.: I didn't have such problem when I've created my own ebuild just by copying and renaming the 0.3.0 one... Hope it helps...
Resync. The archive changed upstream.