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Bug 350419 - Stabilize games-action/violetland-0.3.1
Summary: Stabilize games-action/violetland-0.3.1
Status: RESOLVED FIXED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: [OLD] Games (show other bugs)
Hardware: All Linux
: High enhancement (vote)
Assignee: Gentoo Games
URL:
Whiteboard:
Keywords: STABLEREQ
Depends on:
Blocks:
 
Reported: 2011-01-02 23:31 UTC by Mr. Bones. (RETIRED)
Modified: 2011-01-15 14:32 UTC (History)
0 users

See Also:
Package list:
Runtime testing required: ---


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Description Mr. Bones. (RETIRED) gentoo-dev 2011-01-02 23:31:48 UTC
Please mark violetland-0.3.1.ebuild stable.
Comment 1 Myckel Habets 2011-01-03 19:01:34 UTC
I get a segfault at the end of a round (when I die) and when clicking on "High scores" in the menu. This is on x86.

Program received signal SIGSEGV, Segmentation fault.
0xb7c58976 in memcpy () from /lib/libc.so.6
(gdb) bt
#0  0xb7c58976 in memcpy () from /lib/libc.so.6
#1  0x000000a0 in ?? ()
#2  0xb7dc1c00 in std::char_traits<char>::copy(char*, char const*, unsigned int) () from /usr/lib/gcc/i686-pc-linux-gnu/4.4.4/libstdc++.so.6
#3  0xb7ddc236 in std::basic_filebuf<char, std::char_traits<char> >::xsgetn(char*, int) () from /usr/lib/gcc/i686-pc-linux-gnu/4.4.4/libstdc++.so.6
#4  0xb7e0d17e in std::basic_streambuf<char, std::char_traits<char> >::sgetn(char*, int) () from /usr/lib/gcc/i686-pc-linux-gnu/4.4.4/libstdc++.so.6
#5  0xb7de7466 in std::istream::read(char*, int) () from /usr/lib/gcc/i686-pc-linux-gnu/4.4.4/libstdc++.so.6
#6  0x08074bf5 in Highscores::read() ()
#7  0x08074f2c in Highscores::Highscores(FileUtility*) ()
#8  0x08067b10 in createHighscoresWindow() ()
#9  0x0806899b in showHighScores(std::string) ()
#10 0x0808b42b in Window::process(InputHandler*) ()
#11 0x0805d63c in drawWindows() ()
#12 0x080675aa in runMainLoop() ()
#13 0x080676b5 in main ()
Comment 2 Mr. Bones. (RETIRED) gentoo-dev 2011-01-03 19:40:23 UTC
works fine for me on stable x86
Comment 3 David Abbott (RETIRED) gentoo-dev 2011-01-08 15:55:16 UTC
Tested on x86, all good here, fun game :)
Comment 4 Markos Chandras (RETIRED) gentoo-dev 2011-01-13 14:59:24 UTC
amd64 done
Comment 5 Markus Meier gentoo-dev 2011-01-15 14:32:56 UTC
no problems here - x86 stable, thanks Myckel and David