An open-source game with a blend of first person shooter and tank combat, focusing on multiplayer gaming exclusively. It seems to be mature, and is now also released open source. Recently the 2.0 version was released for both Linux and Windows. Reproducible: Always Steps to Reproduce:
Created attachment 257593 [details] ebuild stub This is the current status of my ebuild. It is still a stub and not very useful, but at least it should pull in most dependencies. Looks like there is no source tarball with the release. A subversion checkout seems to be the only way to get the source code: https://zeroballistics.svn.sourceforge.net/svnroot/zeroballistics/tags/v2.0/
Created attachment 257614 [details] update Still not working, but doing more: - inherit subverison eclass - checkout subversion repository - additional dependency: >=dev-libs/ferrisloki-3.0.3 - no more SRC_URI - cleanup
Zero Ballistics depends on raknet. As far as I can see, this is a project available on http://www.jenkinssoftware.com/raknet/index.html I would like to here some comments about the license of raknet and its usage in Gentoo: http://www.jenkinssoftware.com/Raknet_License_1.02_(21NOV2010).pdf
Created attachment 257699 [details] another update of zeroballistics-2.0.ebuild - patch CMakeLists.txt to use FerrisLoki instead of original loki - set include path for CEGUI - fixate cegui version to 0.6* - use cmake-utils functions for configure and compile Compile process now fails when trying to include raknet. Feel free to fix this and develop this ebuild further.
This would still be fun to get in... There seems to be ebuilds floating around for RakNet, we should probably take a look at them and see if it builds nowdays.
I wrote this bug 10 years ago and I think that we can close it as "Obsolete" or "Won't fix" by now :)