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Bug 34906 - New ebuild for blender 2.31
Summary: New ebuild for blender 2.31
Status: RESOLVED FIXED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: New packages (show other bugs)
Hardware: x86 Linux
: High enhancement (vote)
Assignee: Gentoo Graphics Project
URL: http://www.blender3d.org/
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2003-12-02 11:06 UTC by Bjarke Freund-Hansen
Modified: 2003-12-04 07:41 UTC (History)
1 user (show)

See Also:
Package list:
Runtime testing required: ---


Attachments
Not working ebuild for blender 2.31. (blender-2.31.ebuild,1.87 KB, application/octet-stream)
2003-12-02 11:20 UTC, Bjarke Freund-Hansen
Details
fixes the "opengl is not found" bug (configure-fix-2.31.patch,536 bytes, patch)
2003-12-03 18:29 UTC, Tarmo Tänav
Details | Diff

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Description Bjarke Freund-Hansen 2003-12-02 11:06:38 UTC
A new version of Blender has been released, which contains some new features, and bug fixes. And it would be nice to get it into portage.

I am working on a ebuild, but I'm haveing some problems that I can't seem to figure out. I'll attach the incomplete ebuild, if somebody else can use it.
Comment 1 Bjarke Freund-Hansen 2003-12-02 11:20:10 UTC
Created attachment 21592 [details]
Not working ebuild for blender 2.31.

Just a modified version of the blender 2.30 ebuild. Complains about not finding
OpenGL when doing configure, but does not when configureing workdir afterwards.
Comment 2 Tarmo Tänav 2003-12-03 18:29:47 UTC
Created attachment 21668 [details, diff]
fixes the "opengl is not found" bug

fixes the "opengl is not found" bug in blender-2.31 ./configure (same patch
already exists for blender-2.30)
Comment 3 Tarmo Tänav 2003-12-03 18:32:12 UTC
The patch I posted should work if you copy blender-2.30.ebuild to blender-2.31.ebuild and just use that. (patch itself should ofcourse go to <portage>/media-gfx/blender/files)
Comment 4 Luca Barbato gentoo-dev 2003-12-03 19:07:18 UTC
sorry I was a bit busy, I'll update blender ebuild within tomorrow, hopefully
Comment 5 Dan Bryant 2003-12-04 00:58:26 UTC
FYI, the blender developers released version 2.31a today, a bugfix release. So perhaps this version should be added to portage instead of 2.31?

Modifying ebuild for new version: (works for me).

1) From blender-2.30.ebuild:
    cp blender-2.30.ebuild blender-2.31a.ebuild
    cp files/configure-fix-2.30.patch files/configure-fix-2.31a.patch

2) Edit the patch:
    Small change only, bump the version number in the patch header (1st two lines) from 2.30 to 2.31a.

This resulted in a working ebuild of the latest version of blender.
Comment 6 ferret 2003-12-04 01:18:53 UTC
The 2.31 ebuild has been added to portage... but the header in the patch file
didn't get changed, so the ebuild is broken. So it makes sense to abandon the
2.31 ebuild altogether and just move onto the 2.31a version, imho (which is why I
haven't actually submitted a bug report for this yet, but maybe someone else will
in the time being). :)
Comment 7 Brandy Westcott (RETIRED) gentoo-dev 2003-12-04 03:22:38 UTC
Nice catch ferret. :)

I've fixed -2.30 and committed blender-2.31a in cvs with a few extra goodies
(sequence and texture plugins, png icon etc)
Comment 8 Bjarke Freund-Hansen 2003-12-04 07:41:51 UTC
I just compiled blender 2.31a like Dan Bryant described, works perfectly.