Not all features of dev-python/pyode-1.2 (found in portage, latest official release) work with current dev-games/ode-0.11.1, especially collision detection. Compatibility with current ode was restored by releasing a snapshot build of pyode found here: http://sourceforge.net/projects/pyode/files/pyode/snapshot-2010-03-22/ Discussion about this problem can be found here: http://sourceforge.net/mailarchive/forum.php?thread_name=AANLkTinoS9Bq72EC2RA9so4yQAbRbEnksXrM5siTQ5ju%40mail.gmail.com&forum_name=pyode-user Reproducible: Always Steps to Reproduce: 1. Use collision detection within pyode 2. 3. Actual Results: Some warnings from ode about dInitOde() not beeing called.
Created attachment 256483 [details] dev-python/pyode-1.2.0_p20100322 ebuild Sample working ebuild that was based on 1.2.0 version. Package name is hard coded a few times, because I couldn't make it so it wouldn't complain about compliance with ebuild guidelines.
pyode-1.2.0_p20100322 added to the tree.