See http://savannah.gnu.org/bugs/index.php?29880. My suggested fix/patch is added as an attachment to comment #5. You can only reproduce the bug when you build the package without threading support (the default setting). I suggest setting the severity to critical. Rollouts are a central feature of backgammon programs. The segfaults make them completely unusable. Reproducible: Always Steps to Reproduce: Make sure that you compile without threads. 1. Click "New Game" 2. Wait until it's your turn. 3. Menubar->Analyse->Rollout, click Okay. 4. Interrupt the rollout by clicking Stop.
Created attachment 255483 [details, diff] Patch from gnubg cvs
Fixed now in gnubg's cvs, see my attachment.
fixed in gnubg-20101126.ebuild thanks for the bug report and patch.