With Wine 1.3.2 a new gecko version 1.1.0 (x86 and x64) was released. The Wine 1.3.2 ebuild uses gecko 1.0.0 (x86). I propose to update the gecko version in Wine 1.3.2 to 1.1.0 (x86) as a quick fix to have the newest winegecko release (winegecko 1.0.0 was released one year ago) included. The next step should be the addition of the x64 version. Thanks in advance
Created attachment 246500 [details, diff] update gecko to 1.1.0 I have the same issue with the wine-1.3.2 when I play some games. So I made this very simple patch to the wine ebuild. As I am only using the 32bit version, so I did not touch the 64bit land, and it may require someone to rewrite some parts of the original ebuild in order to use the 64bit of wine_gecko.
i wasnt quite sure how to handle the x86_64 cab which is why there was a delay should be fixed now though in the tree http://sources.gentoo.org/app-emulation/wine/wine-1.3.2.ebuild?r1=1.2&r2=1.3 http://sources.gentoo.org/app-emulation/wine/wine-9999.ebuild?r1=1.59&r2=1.60
thanks for your work :] maybe you can improve the ebuild by adding: gecko? ( mirror://sourceforge/wine/wine_gecko-${GV}-x86.cab amd64? ( mirror://sourceforge/wine/wine_gecko-${GV}-x86_64.cab ) ) so x86 users don't download the useless x86_64.cab. (amd64? might also be win64? i'm not sure, whats better)
yes, it should be tied to win64. i noticed it, but didnt feel like pondering the issue too hard :p.