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Bug 310053 - media-libs/glc-lib - C++ library for high performance 3D application based on OpenGL and Qt4 GUI
Summary: media-libs/glc-lib - C++ library for high performance 3D application based on...
Status: CONFIRMED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: New packages (show other bugs)
Hardware: All Linux
: Normal enhancement (vote)
Assignee: Default Assignee for New Packages
URL:
Whiteboard: [rion-overlay]
Keywords: EBUILD, InOverlay
: 310051 (view as bug list)
Depends on:
Blocks: 310057
  Show dependency tree
 
Reported: 2010-03-18 11:32 UTC by Egor Y. Egorov
Modified: 2012-10-25 13:50 UTC (History)
4 users (show)

See Also:
Package list:
Runtime testing required: ---


Attachments
glc-lib-1.2.0.ebuild (glc-lib-1.2.0.ebuild,452 bytes, text/plain)
2010-03-18 11:35 UTC, Egor Y. Egorov
Details
glc-lib-2.1.0.ebuild (glc-lib-2.1.0.ebuild,615 bytes, text/plain)
2011-04-29 04:10 UTC, Egor Y. Egorov
Details
glc-lib-2.1.0-install_path.patch (glc-lib-2.1.0-install_path.patch,529 bytes, patch)
2011-04-29 04:12 UTC, Egor Y. Egorov
Details | Diff
glc-lib-2.2.0.ebuild (glc-lib-2.2.0.ebuild,622 bytes, text/plain)
2011-08-31 04:41 UTC, Egor Y. Egorov
Details

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Description Egor Y. Egorov 2010-03-18 11:32:25 UTC
Home: http://www.glc-lib.net/
Feature list : 
    *  Built in 3D view manipulator (Track Ball, rotate table).
    * Designed to add user 3D view manipulator.
    * Provided 3D primitive (Point, Circle, Line, Polyline, Mesh, Box, Cylinder, Rectangle).
    * Designed to add user 3D primitive.
    * 3D format supported :
          o Collada V1.4
          o 3DXML ASCII V3 and V4
          o OBJ
          o 3DS
          o STL (ASCII and binary)
          o OFF and COFF
    * Material texturing with image file format supported by QT4.
    * Basic Shader support (GLSL).
    * Scene Graph with the support of Reference, Instance and Occurrence.
    * Non Convex polygon partitioning.
    * Static Level of detail support.
    * Pixel culling support.
    * Possibility to cache 3DXML in binary to speed up loading time.


Reproducible: Always




Need for GLC_Player 
Sorry, my English is bad.
Comment 1 Egor Y. Egorov 2010-03-18 11:35:44 UTC
Created attachment 224093 [details]
glc-lib-1.2.0.ebuild
Comment 2 Egor Y. Egorov 2010-03-18 11:49:22 UTC
*** Bug 310051 has been marked as a duplicate of this bug. ***
Comment 3 Egor Y. Egorov 2010-03-18 14:00:20 UTC
(In reply to comment #1)
> Created an attachment (id=224093) [details]
> glc-lib-1.2.0.ebuild
> 

(In reply to comment #1)
> Created an attachment (id=224093) [details]
> glc-player-2.1.0.ebuild
> 
Of course glc-lib-1.2.0.ebuild
Comment 4 Justin Lecher (RETIRED) gentoo-dev 2010-03-21 18:53:10 UTC
Hello, The Gentoo Team would like to firstly thank you for your ebuild 
submission. We also apologize for not being able to accommodate you in a timely
manner. There are simply too many new packages.

Allow me to use this opportunity to introduce you to Gentoo Sunrise. The 
sunrise overlay[1] is a overlay for Gentoo which we allow trusted users to 
commit to and all users can have ebuilds reviewed by Gentoo devs for entry 
into the overlay. So, the sunrise team is suggesting that you look into this 
and submit your ebuild to the overlay where even *you* can commit to. =)

Thanks,
On behalf of the Gentoo Sunrise Team,
Justin.

[1]: http://www.gentoo.org/proj/en/sunrise/
[2]: http://overlays.gentoo.org/proj/sunrise/wiki/SunriseFaq

Comment 5 Egor Y. Egorov 2011-04-29 04:10:19 UTC
Created attachment 271531 [details]
glc-lib-2.1.0.ebuild

New version
Comment 6 Egor Y. Egorov 2011-04-29 04:12:37 UTC
Created attachment 271533 [details, diff]
glc-lib-2.1.0-install_path.patch

Fix installation path
Comment 7 Egor Y. Egorov 2011-08-31 04:41:21 UTC
Created attachment 285117 [details]
glc-lib-2.2.0.ebuild

new version
Comment 8 Thomas Capricelli 2012-08-14 18:07:59 UTC
The 2.2.0 ebuilds fails to build, but when adding 
   #include <GL/glu.h>
in the few files where you get errors, then it compiles/installs fine.
Comment 9 Egor Y. Egorov 2012-08-15 06:32:32 UTC
Thanks for report.
I pushed this in rion-overlay.