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Bug 288853 - games-util/xqf-1.0.5 cpu usage 100% after I exit a game
Summary: games-util/xqf-1.0.5 cpu usage 100% after I exit a game
Status: RESOLVED FIXED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: Current packages (show other bugs)
Hardware: All Linux
: High normal (vote)
Assignee: Gentoo Games
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2009-10-13 10:27 UTC by Yannick Martin
Modified: 2009-10-21 20:19 UTC (History)
2 users (show)

See Also:
Package list:
Runtime testing required: ---


Attachments
the patch corrects the infinite loop (waiting on a non blocking descriptor) (cpu_overrun.patch,637 bytes, patch)
2009-10-13 10:29 UTC, Yannick Martin
Details | Diff
ebuild that include the patch "cpu_overrun.patch" (xqf-1.0.5-r1.ebuild,1.02 KB, text/plain)
2009-10-13 10:30 UTC, Yannick Martin
Details

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Description Yannick Martin 2009-10-13 10:27:26 UTC
When I close the game instance previously launched by xqf, xqf consumes all cpu cycles (seen with the top command).

There is a patch that was published by the dev team.

Reproducible: Always

Steps to Reproduce:
1.launch a game with xqf
2.quit the game

Actual Results:  
top shows that xqf process consumes all cpu cycles
Comment 1 Yannick Martin 2009-10-13 10:29:31 UTC
Created attachment 206946 [details, diff]
the patch corrects the infinite loop (waiting on a non blocking descriptor)
Comment 2 Yannick Martin 2009-10-13 10:30:46 UTC
Created attachment 206947 [details]
ebuild that include the patch "cpu_overrun.patch"
Comment 3 Sebastian Luther (few) 2009-10-13 10:33:30 UTC
I can confirm this.
Comment 4 Mr. Bones. (RETIRED) gentoo-dev 2009-10-21 20:19:24 UTC
in portage.

thanks for the bug report and patch.