dev-games/clanlib-2.0.4 released Reproducible: Always Steps to Reproduce:
Created attachment 206456 [details] clanlib ebuild
This can't be slotted 2 since it collides with files from the current version of clanlib.
Created attachment 206496 [details] ClanLib ebuild Oh, sorry. I doesn't test collisions with 0.8 version
looks like bug #154513 still isn't fixed.
You could maybe take a look on fedora's job for trying to install clanlib-1* and clanlib-2 in parallel: http://cvs.fedoraproject.org/viewvc/rpms/ClanLib/devel/ClanLib.spec?revision=1.23&view=markup http://cvs.fedoraproject.org/viewvc/rpms/ClanLib1/devel/ClanLib1.spec?revision=1.1&view=markup
How much more needs to be done to make this ebuild work? (I don't know anything about ebuilds, I'm just a developer using clanlib 2.0.) Is it something I could do? I looked at the ebuild and the obvious thing was that it defines SLOT="0.8" which doesn't make any sense as this is clanlib 2.0.
ClanLib version 2.1.0 installs without any file collision with files from ClanLib-0.8.1. Upstream changed filenames a bit in that release so it can be installed to SLOT="2". Ebuild for version 2.0.4 works fine to install 2.1.0.
Created attachment 295787 [details, diff] clanlib-2.3.4-bump.patch Changed slot to two major version components, as this is when upstream introduces breaking changes. SDL is no longer part of the core library. Changed USE="mikmod vorbis" -> USE="sound" as clanSound requires both to work.
Created attachment 295789 [details, diff] clanlib-2.3.4-autotools.patch Patch to avoid breakage if sound is disabled, and to install docs to the correct location for Gentoo.
Bumped to 2.3.4 Thanks for report and patches