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Bug 270470 - games-emulation/sdlmame-0.131_p2 crashes if no-EN keymap is used
Summary: games-emulation/sdlmame-0.131_p2 crashes if no-EN keymap is used
Status: RESOLVED WONTFIX
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: [OLD] Games (show other bugs)
Hardware: All Linux
: High normal
Assignee: Gentoo Games
URL: http://www.bannister.org/forums/ubbth...
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2009-05-19 18:57 UTC by Davide Cendron (RETIRED)
Modified: 2009-05-20 17:58 UTC (History)
0 users

See Also:
Package list:
Runtime testing required: ---


Attachments
sdlmame-0.131_p2_fix_crash_with_noen_keymaps.patch (sdlmame-0.131_p2_fix_crash_with_noen_keymaps.patch,418 bytes, patch)
2009-05-19 18:58 UTC, Davide Cendron (RETIRED)
Details | Diff

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Description Davide Cendron (RETIRED) gentoo-dev 2009-05-19 18:57:26 UTC
games-emulation/sdlmame-0.131_p2 have an annoying bug: if a non english keymap is used, it crashes with an error like this:

Keymap: Start reading keymap_file /usr/share/games/sdlmame/keymaps/km_it.txt                  
*** glibc detected *** sdlmame: malloc(): memory corruption: 0x0000000006cb8170 ***

See the URL for further info.

Here's the related patch (waiting for the 0.131_p3 release ;-) )
Comment 1 Davide Cendron (RETIRED) gentoo-dev 2009-05-19 18:58:04 UTC
Created attachment 191815 [details, diff]
sdlmame-0.131_p2_fix_crash_with_noen_keymaps.patch
Comment 2 Mr. Bones. (RETIRED) gentoo-dev 2009-05-20 17:58:01 UTC
use _p1 or wait for _p3.  I'm not patching a _p version in the tree.