Blood Frontier is a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). You, a machine intelligence, an android, remain unafflicted by a mysterious phenomenon. http://www.bloodfrontier.com/ Reproducible: Always Steps to Reproduce:
Created attachment 181082 [details] ebuild
Created attachment 181083 [details] files/bloodfrontier.png
Created attachment 181084 [details] files/wrapper
Comment on attachment 181082 [details] ebuild >DEPEND="sys-libs/glibc That should not be needed.
In sunrise-overlay now, with an newer ebuild :)
Created attachment 220665 [details] Updated ebuild. I have taken the beta1 ebuild that is currently in sunrise, and done some fairly minor modifications to it. This edited ebuild is for 0.85, or beta 2, of Blood Frontier. This ebuild will compile the source, instead of installing the binaries. In addition, this ebuild also hands the -r argument to the game, so that user settings are saved on exit (beta1 of the game, even if the ebuild had this, was broken in this regard).
If I read upstream correctly, the project is dead. The current Sunrise ebuild no longer works (as the -B1 file is missing), though the ebuild submitted by Jon seems to fetch correctly. The problem is that it is far different than the original one, thus I won't bump the ebuild myself -- assuming it's worth bumping. I will mask the ebuild in Sunrise for removal. If anyone's interested in keeping it, please come to #gentoo-sunrise and bump/fix it. We'll be happy to review it for you. However, if the project is really dead and there's no real chance of revival in the near time, I suggest closing the bug.
The package was removed from Sunrise overlay. I suggest closing the bug too.