Library written in C that communicates with several Nintendo Wii remotes. Can be used ie. in sdl-ball (bug 247101). Reproducible: Always Steps to Reproduce:
Created attachment 176430 [details] wiiuse-0.12.ebuild
Created attachment 176431 [details, diff] files/wiiuse-0.12-makefile.patch
Created attachment 177163 [details] wiiuse-0.12.ebuild Updated ebuild.
Created attachment 179538 [details] wiiuse-0.12-makefile.patch
Created attachment 179539 [details] wiiuse-0.12.ebuild Fixed -j1 compilation.
hello piotr, is there a chance to update the ebuild for usage together with bluez-4.x? i checked out the ebuild via the roslin overlay and modified the ebuild to compile against bluez-4. building went just fine, but until now i hadn't the chance to test the functionality. i'm going to play around a bit and report back later.
another question: is there a chance to get this ebuild into the official portage tree? atm i'm trying to modify the xbmc-9999 ebuild to get wiimote support by setting an useflag.
(In reply to comment #6) > is there a chance to update the ebuild for usage together with bluez-4.x? > i checked out the ebuild via the roslin overlay and modified the ebuild to > compile against bluez-4. building went just fine, but until now i hadn't the > chance to test the functionality. > i'm going to play around a bit and report back later. Feel free to add your modified ebuild to this bug. I will add it to roslin if it works fine for you (can't test it now anyway). There's also libwiimote in sunrise overlay, but I have no idea how many projects use one of those wiimote things...
> Feel free to add your modified ebuild to this bug. I will add it to roslin if > it works fine for you (can't test it now anyway). > nice. :) is there a certain naming convention? i thought about -> wiiuse-0.12-r1.ebuild what do you think? in case that wiiuse will work together with bluez-4.x, should there be a downwards compatibility to bluez-3.x? > There's also libwiimote in sunrise overlay, but I have no idea how many > projects use one of those wiimote things... > yes i saw it. do you know the difference between libwiimote and wiiuse? atm libwiimote is not really interesting for xbmc, as it is based on wiiuse.
unfortunately wiiuse does not work with bluez4, though it compiles fine. i read several reports about that problem. therefore i have to stick with bluez3. maybe that might change in the future, who knows... :)
Created attachment 225383 [details] wiiuse-0.12.ebuild wiiuse-0.12.ebuild
Created attachment 225385 [details, diff] files/wiiuse-0.12-Makefile.patch
ok, finally i found an ebuild working nicely together with bluez4 (many thanks to the people from the piczu overlay!): -> http://gentoo-overlays.zugaina.org/piczu/portage/games-util/wiiuse/ below i attached a modified ebuild allowing to patch the sources with a fix regarding this problem: -> http://old.nabble.com/wiiuse-and-csound-td25463592.html
Created attachment 235063 [details] wiiuse-0.12 ebuild ready for bluez-4.x includes epatch path to fix possible io_nix issue
Created attachment 235065 [details] wiiuse-0.12-r1-makefile.patch wiiuse-0.12-r1-makefile.patch matching to wiiuse-0.12-r1.ebuild
Created attachment 235067 [details, diff] wiiuse-0.12-r1-io_nix.patch fixes possible io_nix issue
Created attachment 235069 [details, diff] wiiuse-0.12-makefile.patch
Created attachment 235071 [details, diff] wiiuse-0.12-io_nix.patch