>>> Emerging (1 of 1) games-simulation/crashtest-1.0 * crashtest-1.0.tar.gz RMD160 SHA1 SHA256 size ;-) ... [ ok ] * checking ebuild checksums ;-) ... [ ok ] * checking auxfile checksums ;-) ... [ ok ] * checking miscfile checksums ;-) ... [ ok ] >>> Unpacking source... >>> Unpacking crashtest-1.0.tar.gz to /gentoo/tmp/portage/games-simulation/crashtest-1.0/work * Applying crashtest-1.0-gentoo.patch ... [ ok ] >>> Source unpacked. >>> Compiling source in /gentoo/tmp/portage/games-simulation/crashtest-1.0/work/crashtest-1.0/src-crashtest ... g++ -c -O2 -mtune=native -march=native -pipe ../src-common/staticworldobject.cxx In file included from ../src-common/staticworldobject.h:11, from ../src-common/staticworldobject.cxx:9: ../src-common/worldobject.h: In member function ‘void WorldObject::SetTransformFromBody(ssgTransform*, dxBody*)’: ../src-common/worldobject.h:60: error: ‘_isnan’ was not declared in this scope ../src-common/worldobject.h:66: error: ‘_isnan’ was not declared in this scope make: *** [staticworldobject.o] Error 1 * * ERROR: games-simulation/crashtest-1.0 failed. * Call stack: * ebuild.sh, line 49: Called src_compile * environment, line 2293: Called games_src_compile * environment, line 1321: Called die * The specific snippet of code: * emake || die "emake failed" * The die message: * emake failed * * If you need support, post the topmost build error, and the call stack if relevant. * A complete build log is located at '/var/log/portage/games-simulation:crashtest-1.0:20080909-080233.log'. * The ebuild environment file is located at '/gentoo/tmp/portage/games-simulation/crashtest-1.0/temp/environment'. *
Created attachment 164992 [details] emerge --info
Added a work around to the ebuild. Should build now.