Current icon is too tall and, then, at least under gnome, looks distorted in menu I attach a diff for the ebuild to use an alternative icon that looks better in menu Anyway, I don't know why I need to login and logout from gnome to see new icon, as I thought that gtk-update-icon-cache were only needed when ebuilds install things in /usr/share/icons (I have seen this strange behavior in other games-* ebuilds while others work fine) Thanks a lot Reproducible: Always
Created attachment 164501 [details] pingus.diff
Well, I agree the existing icon is ugly. However, the one in your patch isn't that much of an improvement imho. I changed it to use a single-pingus picture at least so it's not totally unclear what the icon is, but it's still not great. Ideally, upstream would package a nice-looking svg file just for the icon, but you'll have to take that request upstream.
oh, and the way I get the icon to change in the menu is to just do: killall gnome-panel in a terminal. It restarts and that flushes the cache it had. Could be a more elegant method but it beats logging out and back in.
(In reply to comment #3) > oh, and the way I get the icon to change in the menu is to just do: > > killall gnome-panel > > in a terminal. It restarts and that flushes the cache it had. Could be a more > elegant method but it beats logging out and back in. > Thanks :-) I have just mailed to upstream mailling list asking for this I have seen that mandriva is providing some interesting icons for 48x48, 32x32 and 16x16 sizes
Created attachment 164582 [details] pingus.16.png
Created attachment 164583 [details] pingus.32.png
Created attachment 164585 [details] pingus.48.png