Hi, I installed the openastromenace and saw that the language support doesn't worked with the old 1.2.0 ebuild. I created to patches that fix the problem over the Defines.h in the source tree and now you are able to compile the game with support for de OR en OR ru, but not together. The game doesn't support multiple language support with one compile process. I'm not so involved with this development so I can't say why it so is. In the ebuild file you will find 2 TODO marks that should fixed before this ebuild goes in the portage tree. If someone is able to fix the first TODO the second TODO should fix with that, too. But have a look for that. regards j0inty Reproducible: Always
Created attachment 162884 [details] openastromenace-1.2.0-r1.ebuild - with integrated linguas support
Created attachment 162885 [details, diff] files/openastromenace-1.2.0-linguas_de.patch - patch against Defines.h in source tree for german language support
Created attachment 162887 [details, diff] files/openastromenace-1.2.0-linguas_ru.patch - patch against Defines.h in source tree for russian language support
PS: stable on amd64
I my case the sound doesn't worked with the actually openal-0.0.8.ebuild so I upgraded to the openal-1.5.304.ebuild from here http://bugs.gentoo.org/show_bug.cgi?id=208407. Now my openal stuff works fine again. PS: Remeber to recompile all packages that depend on openal, too. j0inty
fixed in portage. thanks for the bug report.