The ebuild for unreal-tournament does not properly set necessary install variables for Supermounted CD-ROM drives.
all set please try again http://cvs.gentoo.org/cgi-bin/viewcvs.cgi/gentoo-x86/app-games/unreal-tournament/unreal-tournament-436.ebuild.diff?r1=1.10&r2=1.11
Nice job with the new ebuild! It installed like a charm - almost. This bug isn't quite closed yet since the ebuild wouldn't correctly detect my supermounted CD drive. The ebuild worked fine once i changed the detection-line to: for mline in `mount | grep iso9660 | awk '{print $3}'` and unmounted my CD-RW drive. The line still causes a problem in cases when you have two or more CD drives..
the detection routine is just a fall back ... thats why you can export the variable UT_SETUP_CDROM ... what does `mount` display when you have the game mounted with your supermounted cdrw ?
I'm only pasting in the relevant lines from the "mount" command output..but the floppy drive is in Supermount too. /dev/cdroms/cdrom0 on /mnt/cdrw type supermount (ro,noexec,nosuid,nodev,fs=iso9660,dev=/dev/cdroms/cdrom0,--) /dev/cdroms/cdrom1 on /mnt/cdrom type supermount (ro,noexec,nosuid,nodev,fs=iso9660,dev=/dev/cdroms/cdrom1,--)
ok, updated the mount line ... also, the script *does* handle multiple cdroms ;) http://cvs.gentoo.org/cgi-bin/viewcvs.cgi/gentoo-x86/app-games/unreal-tournament/unreal-tournament-436.ebuild.diff?r1=1.11&r2=1.12