>>> Emerging (1 of 26) dev-games/flinker-1.72 to / * flgba.zip RMD160 SHA1 SHA256 size ;-) ... [ ok ] * checking ebuild checksums ;-) ... [ ok ] * checking auxfile checksums ;-) ... [ ok ] * checking miscfile checksums ;-) ... [ ok ] * checking flgba.zip ;-) ... [ ok ] >>> Unpacking source... >>> Unpacking flgba.zip to /var/tmp/portage/dev-games/flinker-1.72/work >>> Source unpacked. >>> Compiling source in /var/tmp/portage/dev-games/flinker-1.72/work ... fl.c:84:21: error: asm/io.h: No such file or directory * * ERROR: dev-games/flinker-1.72 failed. * Call stack: * ebuild.sh, line 49: Called src_compile * environment, line 664: Called die * The specific snippet of code: * $(tc-getCC) -o FLinker ${CFLAGS} fl.c || die * The die message: * (no error message) * * If you need support, post the topmost build error, and the call stack if relevant. * A complete build log is located at '/var/tmp/portage/dev-games/flinker-1.72/temp/build.log'. * The ebuild environment file is located at '/var/tmp/portage/dev-games/flinker-1.72/temp/environment'. *
fixed.