In one source file the assert() function is used inappropriately, resulting in a crash when playing the game. Reproducible: Always Steps to Reproduce: Just emerge with -DNDEBUG in CFLAGS and see it crash when being run. Actual Results: Segmentation fault. Expected Results: Should not crash. Patch for fixing the problem and updated ebuild are included as attachments.
Created attachment 144545 [details] Updated ebuild
Created attachment 144548 [details, diff] Patch for correcting the -DNDEBUG problem
Comment on attachment 144545 [details] Updated ebuild The version number has not yet been incremented; please do this as appropriate.
Was this patch sent upstream?
in portage. resync/remerge if you have -DNDEBUG in your CFLAGS
(In reply to comment #4) > Was this patch sent upstream? Nope. I did not know who is in charge for doing so when a bug report has been filed in Gentoo Bugzilla, and wanted to avoid it might be sent twice. If you like, I will send try to contact upstream and send them the patch.
(In reply to comment #5) > in portage. resync/remerge if you have -DNDEBUG in your CFLAGS Cool! Thank you! :-)