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Bug 193438 - sci-chemistry/gamess - add ~amd64 keyword
Summary: sci-chemistry/gamess - add ~amd64 keyword
Status: RESOLVED FIXED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: New packages (show other bugs)
Hardware: AMD64 Linux
: High enhancement (vote)
Assignee: AMD64 Project
URL:
Whiteboard:
Keywords: KEYWORDREQ
Depends on:
Blocks:
 
Reported: 2007-09-22 18:09 UTC by Alexey Shvetsov
Modified: 2007-11-01 19:03 UTC (History)
1 user (show)

See Also:
Package list:
Runtime testing required: ---


Attachments
Patch to support blas on amd64 (gamess-20070324.1.blas.patch,440 bytes, patch)
2007-09-22 18:11 UTC, Alexey Shvetsov
Details | Diff
new gamess ebuild (gamess-20070324.1.ebuild,6.60 KB, text/plain)
2007-09-22 18:12 UTC, Alexey Shvetsov
Details
Updated patch (gamess-20070324.1.blas.patch,487 bytes, text/plain)
2007-09-22 18:23 UTC, Alexey Shvetsov
Details

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Description Alexey Shvetsov archtester gentoo-dev 2007-09-22 18:09:22 UTC
With this ebuild gamess compiles fine and pass all tests on x86_64 


Reproducible: Always
Comment 1 Alexey Shvetsov archtester gentoo-dev 2007-09-22 18:11:51 UTC
Created attachment 131614 [details, diff]
Patch to support blas on amd64
Comment 2 Alexey Shvetsov archtester gentoo-dev 2007-09-22 18:12:36 UTC
Created attachment 131615 [details]
new gamess ebuild
Comment 3 Alexey Shvetsov archtester gentoo-dev 2007-09-22 18:23:58 UTC
Created attachment 131617 [details]
Updated patch
Comment 4 Jeffrey Gardner (RETIRED) gentoo-dev 2007-10-21 16:27:47 UTC
I'll hook it up when I get some time.
Comment 5 Markus Dittrich (RETIRED) gentoo-dev 2007-10-22 13:05:59 UTC
(In reply to comment #4)
> I'll hook it up when I get some time.
> 

I suggest that we try using the new pkg-config mechanism
for blas to find the proper libs instead of hard coding the
paths. Also, I don't see any reason why we couldn't link
against the shared libs but I might have overlooked
something.

Markus
Comment 6 Markus Dittrich (RETIRED) gentoo-dev 2007-10-27 20:42:04 UTC
I've just committed a new revision for gamess with amd64
support. Please give it a shot and let me know should there
be any problems. Everythings works fine on my opteron.

cheers,
Markus
Comment 7 Alexey Shvetsov archtester gentoo-dev 2007-10-29 18:26:29 UTC
seems to work on my Xeon 5335 cluster
how about using mpi for process comunication =)
Comment 8 Markus Dittrich (RETIRED) gentoo-dev 2007-10-30 12:51:51 UTC
(In reply to comment #7)
> seems to work on my Xeon 5335 cluster

Great! I guess I can close this bug then.

> how about using mpi for process comunication =)
> 

Sounds great! Want to give it a try and report back ;)
Seriously though, I've had pretty good experience
with gamess' TCP/IP socket code on up to 32 nodes
of a big shared memory machine. If you think MPI
might be more efficient for your system you could 
try PC Gamess which has binaries for several MPI 
flavors I believe.

cheers,
Markus
Comment 9 Alexey Shvetsov archtester gentoo-dev 2007-10-31 18:22:50 UTC
(In reply to comment #8)
> 
> Sounds great! Want to give it a try and report back ;)
> Seriously though, I've had pretty good experience
> with gamess' TCP/IP socket code on up to 32 nodes
> of a big shared memory machine. If you think MPI
> might be more efficient for your system you could 
> try PC Gamess which has binaries for several MPI 
> flavors I believe.
> 
> cheers,
> Markus
> 

Btw pc-gamess mostly based on gamess source code with some  additions =)
I think that mpi version of gamess will be more sutable for clusters with infinibend interconnects =) Sockets based version works fine up to 64 ccores. But if you try to use more cores than you see that there are some performance ovelap due to ethernet communications
Comment 10 Markus Dittrich (RETIRED) gentoo-dev 2007-11-01 19:03:59 UTC
Yeah, I can have a look at this at some point time 
permitting. If you would like to take a stab at it I'd
appreciate your comments/patches/...

Thanks,
Markus