When launching a game, uses glut without initialisation. Reproducible: Always Steps to Reproduce: 1.launch glaxium 2.start a play 3.hit x or space Actual Results: It crashes with output : freeglut ERROR: Function <glutSolidSphere> called without first calling 'glutInit'. Expected Results: Fire the special weapon
Created attachment 131533 [details, diff] Uncomment the glutInit call
Fixed, thanks.