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Bug 190486 - games-util/ddfinwad (new ebuild)
Summary: games-util/ddfinwad (new ebuild)
Status: CONFIRMED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: New packages (show other bugs)
Hardware: All Linux
: Lowest enhancement (vote)
Assignee: Default Assignee for New Packages
URL: http://edge.sourceforge.net/
Whiteboard:
Keywords: EBUILD
Depends on:
Blocks:
 
Reported: 2007-08-28 09:06 UTC by Davide Cendron (RETIRED)
Modified: 2017-05-30 07:43 UTC (History)
1 user (show)

See Also:
Package list:
Runtime testing required: ---


Attachments
ddfinwad-1.3.ebuild (ddfinwad-1.3.ebuild,621 bytes, text/plain)
2007-08-28 09:06 UTC, Davide Cendron (RETIRED)
Details
ddfinwad-1.3.ebuild (ddfinwad-1.3.ebuild,622 bytes, text/plain)
2007-08-28 18:24 UTC, Davide Cendron (RETIRED)
Details

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Description Davide Cendron (RETIRED) gentoo-dev 2007-08-28 09:06:06 UTC
Hi, there's an ebuild for DDFINWAD, that is a tool used to create or integrate WAD files using DDF data (used by EDGE Doom Engine, see bug #188214 for related ebuild )

Current version is 1.3, and i suggest to put it in games-util category.
Comment 1 Davide Cendron (RETIRED) gentoo-dev 2007-08-28 09:06:51 UTC
Created attachment 129447 [details]
ddfinwad-1.3.ebuild
Comment 2 Mr. Bones. (RETIRED) gentoo-dev 2007-08-28 16:43:56 UTC
should use the games eclass functions in src_install
Comment 3 Davide Cendron (RETIRED) gentoo-dev 2007-08-28 18:24:05 UTC
Created attachment 129496 [details]
ddfinwad-1.3.ebuild

I've seen that, for example, glbsp ebuild doesn't inherit games eclass, even if it's in games-util category, so i've removed this inheritance from ddfinwad ebuild (thanks anyway for the remark 8) )

I've also addes ~amd64 keyword, it compiles and run fine on my AMD64 box.