Hi, there's an ebuild for DDFINWAD, that is a tool used to create or integrate WAD files using DDF data (used by EDGE Doom Engine, see bug #188214 for related ebuild ) Current version is 1.3, and i suggest to put it in games-util category.
Created attachment 129447 [details] ddfinwad-1.3.ebuild
should use the games eclass functions in src_install
Created attachment 129496 [details] ddfinwad-1.3.ebuild I've seen that, for example, glbsp ebuild doesn't inherit games eclass, even if it's in games-util category, so i've removed this inheritance from ddfinwad ebuild (thanks anyway for the remark 8) ) I've also addes ~amd64 keyword, it compiles and run fine on my AMD64 box.