Wesnoth 1.2.2 has a bug where its auto-save function appends the auto-save information (e.g., -auto-save8) to the name of whatever saved game you loaded from rather than from the scenario's name, so that one ends up with names like: Example-Auto-Save5-Auto-Save6-Auto-Save7 Example_Turn_6-Auto-Save7 This also breaks automatic deletion of auto-saves when saving at the end of a scenario. A fix was submitted to Wesnoth's SVN repository, and it was trivial enough to produce a patch from that could be applied via Portage. Reproducible: Always Steps to Reproduce:
Created attachment 112232 [details, diff] auto-save patch
Created attachment 112234 [details] ebuild to apply patch
patch is in 1.2.3