I compiled the game without a problem and it also seems to work, except that it is incredible slow (if and only if there are more than 2-3 units on the screen). I don't know, why this is. My system is not that much fast, I have an iBook G4 with 1.3ghz and some ATI mobility card, which runs with Mesa (no other choice). But Quake3 for example has about 30fps. Either, bos is not very well optimized at the moment, or stratagus is not well optimized or there is some bug (but except of the speed, everythings seems to work). Perhaps this is related to the message, given by bos: SDL_CreateYUVOverlay: YUV overlays are not supported in OpenGL mode
~ppc keyword added. Thanks for testing :)