Hi, here is an ebuild for FreeRA, a game engine for the 1996 classic Command and Conquer: Red Alert game by Westwood Studios. The engine is currently incomplete, especially when used with the demo data.
Created attachment 108911 [details] freera-20070120.ebuild
Created attachment 108912 [details] freera-9999.ebuild Subversion ebuild.
Created attachment 116713 [details, diff] FreeRA AMD64 patch Some time ago I made a patch to make freera work on AMD64 system. I have sent this patch to the author, but AFAIK he didn't accept or apply it. I'm currently running 32bit system, so I cannot recheck if the game still crashes on AMD64 and if patch fixes it.
Hi. A new version was released on January 2008.
Created attachment 164668 [details] Ebuild for FreeRA beta v0.46 20080108 This is just a copy of the previous 20070120 ebuild renamed to build 20080108, as per the previous comment. I have tested this and it builds.
Created attachment 164670 [details] Ebuild for FreeRA beta v0.47 20080203 As per the previous, but for the latest beta v0.47 20080108. Again, this is a copy of the 20070120 ebuild.
Created attachment 164671 [details] Corrected SVN ebuild for latest TRUNK This corrected ebuild corrects for the trunk path and adds the patch modification of the makefile to build tools. The tools are not built successfully with the latest SVN, but setting use flag to -tools allows a correct build.
Created attachment 164672 [details, diff] patch for makefile to enable tools build With current SVN, this is not exposed as an option, so this is necessary. A TODO in the makefile indicates this will be fixed in the future.
Created attachment 164674 [details, diff] Patch version of the changes to SVN ebuild