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Bug 145478 - games-strategy/glest-2.0.0-r1 says "Exception: Bits per sample must be 8 or 16: data/core/menu/sound/click_a.wav"
Summary: games-strategy/glest-2.0.0-r1 says "Exception: Bits per sample must be 8 or 1...
Status: RESOLVED FIXED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: [OLD] Games (show other bugs)
Hardware: All Linux
: High normal (vote)
Assignee: Gentoo Games
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2006-08-29 07:43 UTC by Albert Zeyer
Modified: 2010-01-06 05:43 UTC (History)
0 users

See Also:
Package list:
Runtime testing required: ---


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Description Albert Zeyer 2006-08-29 07:43:38 UTC
Hi there,

While glest-2.0.0-r1 compiles now without problems, it doesn't work.
After starting, I see a black screen for a few seconds and after a while, it returns to my WM and gave me the following error on the console:

Exception: Bits per sample must be 8 or 16: data/core/menu/sound/click_a.wav

I am on a PPC with GCC 4.1. Could this be an Big Endian problem?

Albert
Comment 1 Tristan Heaven (RETIRED) gentoo-dev 2006-08-29 08:38:16 UTC
probably

from README.linux
* The game does not work on ppc (big endian architectures) yet
Comment 2 Mr. Bones. (RETIRED) gentoo-dev 2006-08-29 11:04:15 UTC
Dekeywording.
Comment 3 Luca Barbato gentoo-dev 2006-12-30 19:59:06 UTC
I'm checking this patch

http://david.woodhou.se/glest-cvs-incomplete-be-enabling.patch

Maybe could be enough