Open source clone of the four-player board game Blokus. Players attempt to place as many of their 21 pieces on the board while preventing other players from doing the same. Features a rudimentary AI. http://sourceforge.net/projects/blokish I'll attach the build in a second, it's pretty straightforward. Game seems to run quite well.
Created attachment 94798 [details] blokish-0.9.3.ebuild Nothing terribly strange in here. Depends on wxGTK, and apparently OpenGL (though there's no overt 3d going on, probably just uses it for quick drawing of the parts). It uses a somewhat nonstandard name for the tarball, and it untars without any version info. The configure script and the makefile have to be patched to use /usr/bin/wx-config-2.6 instead of /usr/bin/wx-config - I did that with a sed script, but if you'd prefer I could redo it to use epatch instead. I had it patch configure.in, makefile.in, and makefile.am as well, though those aren't really needed. Let me know if anything needs fixing, Works For Me right now.
I suppose the wxGTK dependency I put in there should probably read "=x11-libs/wxGTK-2.6*" instead of the >= I put in there. Preusumably someday wxGTK 2.8 will be out, which could break the build that I uploaded.
In portage. Thanks for the bug report and the nice ebuild.