quake3 is unable to find the opengl libraries. it shows: mark@expresso ~ $ quake3-bin Q3 1.32c linux-i386 May 8 2006 ----- FS_Startup ----- Current search path: /home/mark/.q3a/baseq3 /opt/quake3/baseq3/pak0.pk3 (3539 files) /opt/quake3/baseq3 ./quake3.x86/baseq3 ---------------------- 3539 files in pk3 files execing default.cfg couldn't exec q3config.cfg couldn't exec autoexec.cfg Hunk_Clear: reset the hunk ok ------- Input Initialization ------- Joystick is not active. ------------------------------------ ----- Client Initialization ----- ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization Complete ----- ----- R_Init ----- ...loading libGL.so.1: Initializing OpenGL display ...setting mode 3: 640 480 Using XFree86-VidModeExtension Version 2.2 XF86DGA Mouse (Version 2.0) initialized XFree86-VidModeExtension Activated at 640x480 Using 4/4/4 Color bits, 16 depth, 0 stencil display. GL_RENDERER: Mesa GLX Indirect *********************************************************** You are using software Mesa (no hardware acceleration)! Driver DLL used: libGL.so.1 If this is intentional, add "+set r_allowSoftwareGL 1" to the command line when starting the game. *********************************************************** ...WARNING: could not set the given mode (3) ----- CL_Shutdown ----- RE_Shutdown( 1 ) ----------------------- ----- CL_Shutdown ----- ----------------------- Sys_Error: GLimp_Init() - could not load OpenGL subsystem glxinfo shows: mark@expresso ~ $ glxinfo | egrep '^direct|^OpenGL' direct rendering: Yes OpenGL vendor string: Tungsten Graphics, Inc. OpenGL renderer string: Mesa DRI R200 20040929 AGP 1x TCL OpenGL version string: 1.3 Mesa 6.2.1 OpenGL extensions: i have radeon 9250 with kernel radeon module installed and running. radeon is the xorg driver as well. tuxracer works fine, as well as other opengl games.
from a forum post, here's some additional output: mark@expresso ~ $ export LIBGL_DEBUG=verbose mark@expresso ~ $ quake3-bin Q3 1.32c linux-i386 May 8 2006 ----- FS_Startup ----- Current search path: /home/mark/.q3a/baseq3 /opt/quake3/baseq3/pak0.pk3 (3539 files) /opt/quake3/baseq3 ./quake3.x86/baseq3 ---------------------- 3539 files in pk3 files execing default.cfg couldn't exec q3config.cfg couldn't exec autoexec.cfg Hunk_Clear: reset the hunk ok ------- Input Initialization ------- Joystick is not active. ------------------------------------ ----- Client Initialization ----- ----- Initializing Renderer ---- ------------------------------- ----- Client Initialization Complete ----- ----- R_Init ----- ...loading libGL.so.1: Initializing OpenGL display ...setting mode 3: 640 480 Using XFree86-VidModeExtension Version 2.2 XF86DGA Mouse (Version 2.0) initialized XFree86-VidModeExtension Activated at 640x480 libGL: XF86DRIGetClientDriverName: 4.0.1 r200 (screen 0) libGL: OpenDriver: trying /emul/linux/x86/usr/lib/modules/dri/r200_dri.so libGL error: dlopen /emul/linux/x86/usr/lib/modules/dri/r200_dri.so failed (/emul/linux/x86/usr/lib/modules/dri/r200_dri.so: cannot open shared object file: No such file or directory) libGL error: unable to find driver: r200_dri.so Using 4/4/4 Color bits, 16 depth, 0 stencil display. GL_RENDERER: Mesa GLX Indirect *********************************************************** You are using software Mesa (no hardware acceleration)! Driver DLL used: libGL.so.1 If this is intentional, add "+set r_allowSoftwareGL 1" to the command line when starting the game. *********************************************************** ...WARNING: could not set the given mode (3) ----- CL_Shutdown ----- RE_Shutdown( 1 ) ----------------------- ----- CL_Shutdown ----- ----------------------- Sys_Error: GLimp_Init() - could not load OpenGL subsystem
Have you tried games-fps/quake3 also? Is this still a problem with newer emul-libs and xorg-x11? You didn't mention if you're on AMD64 but I'm guessing that you are due to the emul libs. Have you tried any other *32-bit* opengl games? Could you also post your emerge --info here.
No response... assuming reporter is MIA. Feel free to reopen this with the responses to my questions.